Post by Mavrik on Aug 9, 2024 21:41:24 GMT -6
Character Creation Template
Just copy the template, fill out the info needed and create a new post. Once approved everything will be transferred over to Player Profiles.
Name: Mavrik
Age: 21
Gender: Male
Skills & Statistics
You start with 30 skill points to distribute between the four skills below.
Fighting: 10
Energy Power:5
Reflexes: 10
Resilience: 5
Battle Power: (This is given to you from your RP Sample. It should be blank at the start.)
Accuracy: 1d100+(Fighting) / 1d100+(Energy Power)
Defense: 50+Reflexes
HP: 50+Resilience
Morphing Pool: 100
DR: -0
Class: Conqueror
Effort Points:
Credits: 1000 (You start with 1000 Credits)
Mastery Points: 2/2 (You start with 2 mastery points which can be used to purchase masteries or banked for later use.)
Reputation:
Traits: N/A
Class Features:
Destroyer - The first time you use a non-Finisher-type Special Technique in a thread, it costs 0 Morphing Pool and gains an additional +10 attack modifier. After the first time a Special Technique is used in the current thread, it gains +4 damage for the remainder of the thread.
Final Word - You gain 1 additional use of every Finisher-type Special Technique that you know, per thread. Your Finishers cost 3 less Morphing Pool per Class Level (no reduction at Class 0, -3 at Class 1, -6 at Class 2, -9 at class 3).
Appearance: Mavrik stands about 6 foot tall, he has a muscular build with scars to prove his battles. He wears a black tank top with a blue jacket on most occasions. He has a white wrist band to signify his ranger ability. His eyes are known to stare deep into his opponent soul when made contact.
Personality: A dry and ill humored individual, Mavrik doesn't care for small conversations. He is straight to the point and sometimes on the verge of rude. He also enjoys his solidary moments of drinking alone. Although his body consumes and metabolizes the alcohol quicker then it takes to actually get drunk, he still enjoys a drink from time to time.
History: Born in a region in which they did not care for orphans. He had a rough upbringing, fighting to keep his reputation alive. Mavrik has been known in his area as a ruthless fighter with no remorse for who and what is destroyed in his wake. To the contrary he doesn't go out looking for fights, unfortunately those fights find him. He has one mind set, to become the most powerful ranger to ever exist. He will stop at nothing to achieve this goal.
RP Sample: (Your RP Sample needs to be at least 2 paragraphs in length as if you were roleplaying your character and earns EP and BP at a rate of 1 word to 1 EP and 10 words to 1 BP. A maximum of 150 BP can be earned from your RP sample)
Referred by: (If any. Your referrer and yourself gain bonuses in threads together when it comes to Gains (a 25% static bonus together) and also are given a 1000 Effort Point and 1 Mastery Point bonus for being recruited/recruiting.)
Starting Non-Basic Technique Chosen: As described in the technique rules. (One free Technique to start)
Technique Slots: 5/5
Free Technique: Energy Blade
Combining martial prowess with energy manipulation, you form a weapon out of your energy and use it to fight.
Type: Utility
Action: --
Prerequisite: Requires a Fighting skill of 20.
Effect: You may use your Energy Blast Basic Technique as if it were a Melee Energy attack, gaining Accuracy Bonuses from your Fighting skill.
Cost: 2 Morphing Pool per Melee Energy Blast(Same cost as Energy Blast)
Ranks: Rank 2 increases the critical strike range of Energy Blasts by +10(they now crit on 85+ rolls) and Rank 3 reduces the cost of techniques with Imbued by -3 Morphing Pool.
Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.
Just copy the template, fill out the info needed and create a new post. Once approved everything will be transferred over to Player Profiles.
Name: Mavrik
Age: 21
Gender: Male
Skills & Statistics
You start with 30 skill points to distribute between the four skills below.
Fighting: 10
Energy Power:5
Reflexes: 10
Resilience: 5
Battle Power: (This is given to you from your RP Sample. It should be blank at the start.)
Accuracy: 1d100+(Fighting) / 1d100+(Energy Power)
Defense: 50+Reflexes
HP: 50+Resilience
Morphing Pool: 100
DR: -0
Class: Conqueror
Effort Points:
Credits: 1000 (You start with 1000 Credits)
Mastery Points: 2/2 (You start with 2 mastery points which can be used to purchase masteries or banked for later use.)
Reputation:
Traits: N/A
Class Features:
Destroyer - The first time you use a non-Finisher-type Special Technique in a thread, it costs 0 Morphing Pool and gains an additional +10 attack modifier. After the first time a Special Technique is used in the current thread, it gains +4 damage for the remainder of the thread.
Final Word - You gain 1 additional use of every Finisher-type Special Technique that you know, per thread. Your Finishers cost 3 less Morphing Pool per Class Level (no reduction at Class 0, -3 at Class 1, -6 at Class 2, -9 at class 3).
Appearance: Mavrik stands about 6 foot tall, he has a muscular build with scars to prove his battles. He wears a black tank top with a blue jacket on most occasions. He has a white wrist band to signify his ranger ability. His eyes are known to stare deep into his opponent soul when made contact.
Personality: A dry and ill humored individual, Mavrik doesn't care for small conversations. He is straight to the point and sometimes on the verge of rude. He also enjoys his solidary moments of drinking alone. Although his body consumes and metabolizes the alcohol quicker then it takes to actually get drunk, he still enjoys a drink from time to time.
History: Born in a region in which they did not care for orphans. He had a rough upbringing, fighting to keep his reputation alive. Mavrik has been known in his area as a ruthless fighter with no remorse for who and what is destroyed in his wake. To the contrary he doesn't go out looking for fights, unfortunately those fights find him. He has one mind set, to become the most powerful ranger to ever exist. He will stop at nothing to achieve this goal.
RP Sample: (Your RP Sample needs to be at least 2 paragraphs in length as if you were roleplaying your character and earns EP and BP at a rate of 1 word to 1 EP and 10 words to 1 BP. A maximum of 150 BP can be earned from your RP sample)
Referred by: (If any. Your referrer and yourself gain bonuses in threads together when it comes to Gains (a 25% static bonus together) and also are given a 1000 Effort Point and 1 Mastery Point bonus for being recruited/recruiting.)
Starting Non-Basic Technique Chosen: As described in the technique rules. (One free Technique to start)
Technique Slots: 5/5
Free Technique: Energy Blade
Combining martial prowess with energy manipulation, you form a weapon out of your energy and use it to fight.
Type: Utility
Action: --
Prerequisite: Requires a Fighting skill of 20.
Effect: You may use your Energy Blast Basic Technique as if it were a Melee Energy attack, gaining Accuracy Bonuses from your Fighting skill.
Cost: 2 Morphing Pool per Melee Energy Blast(Same cost as Energy Blast)
Ranks: Rank 2 increases the critical strike range of Energy Blasts by +10(they now crit on 85+ rolls) and Rank 3 reduces the cost of techniques with Imbued by -3 Morphing Pool.
Learn: Rank 1 takes 2 weeks to learn. Additional ranks do not take time but cost 2 MP.