Post by Mavrik on Jul 4, 2024 0:17:00 GMT -6
Mastery Points
Character progress on Power Rangers: Fallen Grid is primarily measured by a currency known as “Mastery Points” (Abbreviated as MP). MP can be thought of as Skill Points in other games: by earning and spending MP, your character grows stronger and is able to expand upon their own individual fighting style. Mastery points can be spent in a variety of ways in this game, from raising your stats to ranking up techniques, and even shortening the time required to travel or train to learn new things.
Gaining & Spending Mastery Points
The primary method of earning Mastery Points is simply through Roleplaying in threads of all kinds. Roleplaying rewards Effort Points, and you can exchange 1000 Effort Points for 1 Mastery Point.
Some thread types can also award MP directly, such as Mission, Bounties, and GM Events. You can also receive MP as site awards for celebrations and holidays. Sometimes, if something exceptional has happened in your thread, a GM may offer MP as a reward. So always do your best in every thread you are in!
Anytime you receive Mastery Points, you should note it on your Character Sheet, which you will edit as you change and grow. You should always have a source link when gaining Mastery Points, so that if it is ever required, you can show a paper trail of when you acquired your bonuses. Similarly, when you spend Mastery Points, you also need to note what you spent it on with a Character Sheet edit. It is the player's responsibility to keep a thorough log of gaining and spending, in case there is ever a site error, or your rewards need to be verified for events such as Tournaments or Plot Events. Remember! If you forget to edit your character sheet, even if you announced you were doing something anywhere else, it never happened! So keep your sheet up to date at all times!
Masteries
Masteries are the primary way to spend your MP. Masteries all have Levels that indicate how far you have progressed in them. You must purchase levels of Masteries in order (you must purchase level 2 before you can purchase level 3), but increasing a level of mastery takes no time IC or IRL, so you may purchase multiple levels at once if you possess enough Mastery Points. You can never take the same Mastery twice, however, so making choices, such as increasing your Skills and taking new Traits, are monumental decisions that you should put plenty of thought in before finalizing. The available masteries are below.
Focus Mastery
Each level of Focus Mastery increases a single Skill of your choice by +5 permanently. You do not have to choose the same Skill for each level of Focus Mastery. The total value of Focus Mastery’s skill increases is +25.
Level 1 costs 1 MP.
Level 2 costs 2 MP.
Level 3 costs 3 MP.
Level 4 costs 4 MP.
Level 5 costs 5 MP.
The total cost for all 5 levels is 15 MP.
Potential Mastery
Each level of Potential Mastery increases all of your Skills by +5 permanently. The total value of Potential Mastery’s skill increases is +25 to all Skills.
Level 1 costs 2 MP.
Level 2 costs 4 MP.
Level 3 costs 6 MP.
Level 4 costs 8 MP.
Level 5 costs 10 MP.
The total cost of all 5 levels is 30 MP.
Ability Mastery
Every level of Ability Mastery grants you a single General or Skill Trait of your choice. You do not have to spend any additional MP to gain these Traits, as they are simply chosen and added to your sheet at the time you purchase a level of Ability Mastery. You may not use Ability Mastery to learn Class Traits.
Level 1 costs 5 MP.
Level 2 costs 5 MP.
Level 3 costs 10 MP.
Level 4 costs 20 MP.
The total cost of all 4 levels is 40 MP.
Technique Mastery
Each level of Technique Mastery unlocks a new Technique Slot. When you purchase a level of Technique Mastery, you are not required to fill that technique slot immediately, but we do recommend making a decision as quickly as you can given that each technique still has learning time attached to it.
Level 1 costs 5 MP.
Level 2 costs 5 MP.
Level 3 costs 10 MP.
Level 4 costs 10 MP.
Level 5 costs 15 MP.
The total cost of all 5 levels is 45 MP.
Legendary Mastery
This Mastery has only one rank, but grants access to your Legendary Technique slot.
Level 1 costs 10 MP and requires all 5 levels of Technique Mastery.
Signature Mastery
Each level of Signature Mastery provides different effects, in order to acquire a signature technique you must meet all the reputation requirements.
Level 1 you gain your Primary Signature Technique. This technique has a number of uses as described in the Signature Techniques page.
Level 2 you may select one of the following bonuses for your Signature Technique; +5 Accuracy/+2 Damage (for Offensive Signature Techniques), +2 Damage Absorption/-1 MP (Morphing Pool) Cost (For Defensive Signature Techniques), or Remove 1 Status Effect you are currently inflicted with (for any Signature Technique). You do not have to apply this now.
Level 3 you have the choice of an additional signature technique with 1 use per thread or to increase the number of uses per thread for your primary signature technique by 1.
Level 4 you again have the choice of; +5 Accuracy/+2 Damage (for Offensive Signature Techniques), +2 Damage Absorption/-1 MP (Morphing Pool) Cost (for Defensive Signature Techniques), or Remove 1 Status Effect you are currently inflicted with (for any Signature Technique). You may apply this bonus to one Signature Technique. You do not have to apply this now.
Level 5 you have the choice of an additional signature technique with 1 use per thread or to increase the number of uses per thread for your primary or secondary (if you have one) signature technique by 1.
Level 1 costs 2 MP.
Level 2 costs 4 MP.
Level 3 costs 6 MP.
Level 4 costs 8 MP.
Level 5 costs 10 MP.
The total cost of all 5 levels is 30 MP.
Class Mastery
Every level of Class Mastery increases your Class Level by 1; at level 1 and 2, you gain access to 1 Class Trait, chosen when you purchase respective ranks of Class Mastery. Class Trait choices are restricted by your chosen Class. Additionally, each level of Class Mastery grants you one additional Class Feature based on your class.
Level 1 costs 10 MP.
Level 2 costs 20 MP and requires a total MP spent of 50.
Level 3 costs 30 MP and requires a total MP spent of 100.
The total cost of all 3 levels is 60 MP.
Suit and Transformation Masteries
Suit Mastery: Form goes here
Transformation Mastery allows a player character to unlock the corresponding Suit level. Please note that your Suit mastery should include the “Form”, above when level 0 is purchased, and that by default all transformation levels which are purchased grant 1 trait slot and the default costs and benefits. Further customizations through mastery purchases may change these default Suit builds.
Level 0 costs 15 MP.
Level 1 costs 20 MP.
Level 2 costs 25 MP.
Level 3 costs 30 MP.
Quick Transformation Mastery
To transform into a new Suit form, it usually requires a bonus action per transformation to get to the next level, per level. Quick Transformation Mastery allows you to speed this up.
At Level 1 of quick transformation mastery, you may use a bonus action to transform from your transformation tier 0 into your transformation tier 2. This costs 5 extra Morphing Pool. 10 MP.
At level 2 of quick transformation mastery, you may use a bonus action to transform from your transformation tier 0 into your transformation tier 3. This costs 10 extra Morphing Pool. 20 MP.
Suit Longevity: Stage 1
Suit Longevity allows a player character to increase the length of which the stage they correspond with may be activated with.
Level 1 increases your stage 1 transformation by 1 turn and costs 4 MP.
Level 2 increases your stage 1 transformation by 1 turn and costs 8 MP.
Level 3 increases your stage 1 transformation by 1 turn and costs 12 MP.
Level 4 increases your stage 1 transformation by 1 turn and costs 20 MP.
Suit Longevity: Stage 2
For more information on transformations, check out the transformations of the rulebook. Transformation Longevity allows a player character to increase the length of which the stage they correspond with may be activated with.
Level 1 increases your stage 2 transformation by 1 turn and costs 8 MP.
Level 2 increases your stage 2 transformation by 1 turn and costs 16 MP.
Level 3 increases your stage 2 transformation by 1 turn and costs 24 MP.
Level 4 increases your stage 2 transformation by 1 turn and costs 40 MP.
Suit Longevity: Stage 3
For more information on transformations, check out the transformations of the rulebook. Transformation Longevity allows a player character to increase the length of which the stage they correspond with may be activated with.
Level 1 increases your stage 3 transformation by 1 turn and costs 16 MP.
Level 2 increases your stage 3 transformation by 1 turn and costs 32 MP.
Level 3 increases your stage 3 transformation by 1 turn and costs 64 MP.
Level 4 increases your stage 3 transformation by 1 turn and costs 80 MP.
Suit Secrets: Stage 0
Suit Secrets allows the player character to add more transformation traits to their corresponding transformation level.
Level 1 gives you one additional trait slot and costs 10 MP.
Suit Secrets: Stage 1
Suit Secrets allows the player character to add more transformation traits to their corresponding transformation level.
Level 1 gives you one additional trait slot and costs 15 MP.
Level 2 gives you one additional trait slot and costs 25 MP.
Suit Secrets: Stage 2
Suit Secrets allows the player character to add more transformation traits to their corresponding transformation level.
Level 1 gives you one additional trait slot and costs 20 MP.
Level 2 gives you one additional trait slot and costs 30 MP.
Level 3 gives you one additional trait slot and costs 40 MP.
The total cost of all levels is 90 MP. The maximum amount of transformation traits at stage 2 is 4, counting the one that comes by default.
Suit Secrets: Stage 3
Suit Secrets allows the player character to add more transformation traits to their corresponding transformation level.
Level 1 gives you one additional trait slot and costs 25 MP.
Level 2 gives you one additional trait slot and costs 35 MP.
Level 3 gives you one additional trait slot and costs 45 MP.
Level 4 gives you one additional trait slot and costs 55 MP.
Miscellaneous Expenditures
In addition to the Mastery trees found above, there are a few miscellaneous things that you can spend your MP on.
You may spend MP to Rank Up Techniques. Each Technique has different MP costs per rank, so be sure to check them out on the techniques page.
You may spend MP to decrease the learning time of your techniques. Every 2 MP reduces learning time by 1 Week.